![]() Contrarily, the fewer trophies obtainable, the easier the opposing Trainer is to defeat. Typically, the more trophies a Trainer receives, the more difficult the opponent is. ![]() This "Win/Loss" ratio is based on the Elo rating system. Next to the opponent's name, under "Win/Loss", the number of trophies the Trainer receives if the battle is won is shown on the left while the number of trophies the Trainer loses if defeated in the battle is shown on the right. In the pre-battle screen, the Trainer can see their opponent as well as the opponent's strongest Dragon. The fee charged for refreshing is based on the level of the league the Trainer is currently in. If the Trainer wishes not to battle the offered opponent, they may pay a fee to refresh to a new opponent. ![]() The Trainer selects the Dragons and potions they wish to take into battle, while being able to view limited information about their opponent. In the Enchantment League, Trainers compete against one another by attacking and defending their home bases to win exclusive prizes and materials used to enchant Dragons. ![]()
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